Imagine a world where the creators of God of War once crafted a game so ahead of its time, it’s only now being truly appreciated. That game is Kinetica, and it’s begging for a comeback. While Kratos and his epic adventures dominate the spotlight, there’s a hidden gem in Santa Monica Studio’s past that deserves a second chance. Published just an hour ago, this piece dives into why the world is finally ready to rediscover this forgotten masterpiece.
But here’s where it gets controversial: What if the next big thing from Santa Monica Studio isn’t another God of War installment? What if it’s the revival of Kinetica, their long-lost debut title? Released in 2001 on the PlayStation 2, four years before Kratos ever swung his blades, Kinetica was Sony’s bold attempt at a sci-fi racing game in the vein of F-Zero. It’s a game where drivers in kinetic suits become human vehicles, blending speed, complexity, and a unique twist on arcade racing. While it’s often remembered as the precursor to the God of War engine, Kinetica stands on its own as a mechanically rich experience that feels eerily modern.
At first glance, Kinetica seems straightforward: race through seasons, outpace opponents, and grab power-ups. But this is where most people miss the depth. The game demands precision and strategy. Racers, essentially human motorcycles, require careful maneuvering to avoid spinning out on tight turns. Breaking during a turn? Double-tap accelerate for a boost. Drive over a boost zone? Hold the button to store it. Perform mid-air tricks? Earn even more boost upon landing. And let’s not forget the power-ups, earned by collecting crystals, which add layers of strategy akin to Mario Kart—but with a twist.
The tracks themselves are a masterpiece of design, with players racing on walls, flipping upside down, and navigating alternate paths. All of this is set to a high-octane electronica soundtrack that amps up the adrenaline. It’s a game that feels spiritually connected to modern racers like Fast Fusion, yet it predates them by decades. And this is the part most people miss: Kinetica isn’t just about racing; it’s about mastering human athleticism, understanding the limits of your racer’s body, and pushing them to the edge.
But is the world ready for a Kinetica revival? With 2025 being a renaissance year for arcade racing—thanks to hits like Mario Kart World, Kirby Air Riders, and Sonic Racing: Crossworlds—the stage is set. 2026 promises even more with titles like Star Wars: Galactic Racer and Screamer. Kinetica could fill the void left by F-Zero’s absence, offering a unique blend of nostalgia and innovation. (Seriously, Nintendo, where’s F-Zero?)
You don’t have to wait for a revival to experience it, though. Kinetica is available for $9.99 on the PlayStation Store and included in the PlayStation Plus Premium library. Give it a try, and join the chorus of voices begging Santa Monica Studio to take a detour from God of War. After all, why not keep things interesting?
Thought-provoking question for you: Is it time for Santa Monica Studio to revisit Kinetica, or should they stick to what they’re best known for? Let’s debate in the comments—I’m all ears!